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  • DitoLand Developer
  • πŸ“šGlossary
  • πŸ₯³EVENT
    • 2024 λ©”νƒ€λ²„μŠ€ 개발자 κ²½μ§„λŒ€νšŒ
    • 🎊[μ’…λ£Œ] πŸ–₯ μ „λ‚¨κ΄€κ΄‘λ©”νƒ€λ²„μŠ€ μŠ€νƒ¬ν”„ νˆ¬μ–΄ 인증 이벀트
  • Notice
    • μ•½κ΄€ κ°œμ •(2024.06.17)
    • μ•½κ΄€ κ°œμ • (2024.03.04)
    • μ•½κ΄€ κ°œμ • (2023.08.25)
    • μ•½κ΄€ κ°œμ • (2022.12.14)
  • Manual
    • Studio
    • Resources
    • Studio Workflow Tips
    • NPC
    • NavMeshVolume
    • Land Teleport
    • Enterprise Account
    • Enterprise Studio Manual
    • Coroutine
    • AddTimeEvent
    • SaveUserData
    • Set Object Parameter
    • Toolbox Upload
    • Debugging (Breakpoint)
    • Gun Toy
    • Coupon / Event Key
    • Optimization
    • AI FSM
    • SpreadSheet
    • Mod Kit
    • AddReplicateValue / ConnectChangeEventFunction
    • Event Execution Order
    • WorldTree Search Filter
    • Object
    • Coordinate
    • Inworld Product
    • Management UserData & Leaderboard
    • Channel
    • World Event
    • Matchmaking
    • Collecting Game Logs
    • External Avatar
  • Coding Style
  • API Reference
    • Global
      • Variables
    • Lua
      • Built-in
      • NotSupport
    • Enums
      • AttachPoint
      • Bone
      • CharacterType
      • ChatCategoryType
      • ChatVisibleType
      • CollisionResponse
      • ControlMode
      • DivideTeamType
      • EventKeyState
      • InputMode
      • InventoryState
      • Key
      • KeyInputType
      • LuckyDrawOrderState
      • MaterialType
      • MediaStateType
      • ModeAnimStateType
      • ObjectSelectType
      • ObjectType
      • PathFollowingStatus
      • PointSpawnType
      • ProgressFillType
      • ProjectionType
      • QuickSlotState
      • ReplicateType
      • ScrollOrientationType
      • SimulatePhysicsType
      • SpawnType
      • TeamType
      • TeleportErrorType
      • TouchType
      • TransformPlayType
      • UIDisplayType
      • UIWidgetType
      • WidgetAnchorType
    • Common
      • BindEvent
      • Character
      • Collision
      • Color
      • CouponReturnData
      • DateTime
      • Environment
      • EventKeyReturnData
      • FactorPhysics
      • FiniteState
      • FiniteStateMachine
      • Game
      • GameStatisticsData
      • HitResult
      • Item
      • LandTransferData
      • Matrix
      • MouseHitResult
      • Object
      • Physics
      • ScriptPhase
      • TimeEvent
      • Track
      • Vector
      • WorldObject
    • Client
      • AnimStateBase
      • AnimStateMachine
      • AnimStateMachineSetting
      • BlendAnimationDataSetting
      • BlendAnimState
      • BlendAnimStateSetting
      • Button
      • Camera
      • CameraClient
      • Character
      • CharacterAnimationSetting
      • CharacterAppearanceSetting
      • CharacterBaseSetting
      • CharacterClient
      • CharacterSetting
      • Collider
      • Collision
      • DPad
      • Environment
      • FiniteStateMachine
      • Frame
      • FX
      • Game
      • GridBox
      • HyperLinkButton
      • Image
      • Input
      • InputGroup
      • InventoryBox
      • Item
      • ListView
      • LocalPlayer
      • Media
      • MediaView
      • NPC
      • ObjectGroup
      • ObjectNoneClient
      • PDFView
      • Physics
      • PointLight
      • ProgressBar
      • RemotePlayer
      • ScreenButton
      • ScreenUI
      • Script
      • ScrollBox
      • SequenceAnimState
      • SequenceAnimStateSetting
      • Sound
      • SpotLight
      • StaticMesh
      • SurfaceUI
      • Text
      • TextBox
      • UIScene
      • WebBrowser
      • WebForum
      • WidgetBase
      • YouTubeView
    • Server
      • Character
      • CharacterAnimationSetting
      • CharacterAppearanceSetting
      • CharacterBaseSetting
      • CharacterServer
      • CharacterSetting
      • Collider
      • Collision
      • Environment
      • FactorPhysics
      • FiniteStateMachine
      • FX
      • Game
      • Item
      • Media
      • NPC
      • Physics
      • Player
      • PointLight
      • Script
      • ScriptObjectGroup
      • ScriptObjectNoneServer
      • Sound
      • Spawner
      • SpawnPoint
      • SpawnPointGroup
      • SpotLight
      • StaticMesh
      • Team
      • UIScene
      • Widget
  • Tutorial
    • Script Tutorial
      • 슀크립트 심화 κ°•μ’Œ
        • 1. 슀크립트의 μ’…λ₯˜, 호좜 μˆœμ„œ, 호좜, 톡신
        • 2. 동기화, νŒŒλΌλ―Έν„°, μ˜ˆμ™Έμ‚¬ν•­
        • 3. λ””ν† λžœλ“œλ‘œ 루아 ν™œμš©ν•˜κΈ°
  • Sample
    • Scripting
    • Event
    • Collision & Physics
    • Transform
    • UI
    • Camera
    • Input
    • FX
    • Sound
  • Guide for Developers
    • Guide For Unity Developer
    • Guide For Roblox Developer
  • Release Note
    • Script Changes
      • 1.5.0 Map Changes
      • 1.2.0 Map Changes
      • 1.1.0 Map Changes
      • 1.0.0 Map Changes
      • 0.9.0 Map Changes
      • 0.7.0 Map Changes
      • 0.6.0 Map Changes
      • 0.5.0 Map Changes
      • 0.4.0 Map Changes
      • 0.3.0 Map Changes
      • 0.2.0 Map Changes
    • Known Issues
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On this page
  • AttachPoint
  • Bone
  • CharacterType
  • ChatCategoryType
  • ChatVisibleType
  • CollisionResponse
  • ControlMode
  • DivideTeamType
  • EventKeyState
  • InputMode
  • InventoryState
  • Key
  • KeyInputType
  • LuckyDrawOrderState
  • MaterialType
  • MediaStateType
  • ModeAnimStateType
  • ObjectSelectType
  • ObjectType
  • PathFollowingStatus
  • PointSpawnType
  • ProgressFillType
  • ProjectionType
  • QuickSlotState
  • ReplicateType
  • ScrollOrientationType
  • SimulatePhysicsType
  • SpawnType
  • TeamType
  • TeleportErrorType
  • TouchType
  • TransformPlayType
  • UIDisplayType
  • UIWidgetType
  • WidgetAnchorType

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  1. API Reference

Enums

PreviousNotSupportNextAttachPoint

Last updated 1 year ago

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AttachPoint
Bone
CharacterType
ChatCategoryType
ChatVisibleType
CollisionResponse
ControlMode
DivideTeamType
EventKeyState
InputMode
InventoryState
Key
KeyInputType
LuckyDrawOrderState
MaterialType
MediaStateType
ModeAnimStateType
ObjectSelectType
ObjectType
PathFollowingStatus
PointSpawnType
ProgressFillType
ProjectionType
QuickSlotState
ReplicateType
ScrollOrientationType
SimulatePhysicsType
SpawnType
TeamType
TeleportErrorType
TouchType
TransformPlayType
UIDisplayType
UIWidgetType
WidgetAnchorType