LandTransferData
ν¨μ
local function TeleportFinish(player, TransferData)
if player == nil then
return
end
print("Teleport Data Count : ", TransferData:DataCount()) --AddLandTransferData λ‘ μ€μ ν λ°μ΄ν°μ κ°μμμ.
for i, key, value in pairs(TransferData:DataArray()) do
print(key) --AddLandTransferData λ‘ μ€μ ν λ°μ΄ν°μ Key κ°μ΄μμ.
print(value) --AddLandTransferData λ‘ μ€μ ν λ°μ΄ν°μ Value κ°μ΄μμ.
end
end
Game.OnTeleportFinishEvent:Connect(TeleportFinish) --ν
λ ν¬νΈκ° λλ¬μ λ μ΄μ λλμμ μ€μ ν λ°μ΄ν°λ₯Ό λ°μ ν¨μλ₯Ό μ°κ²°ν΄μ.Last updated
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