StaticMesh
StaticMesh
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cube.Track:AddLocalMove("Move", movePos, moveSpeed, false) --μ΄λ νΈλμ λ±λ‘ν΄μ. (μ΄λ νΈλμ μ¬λ¬κ°λ λ±λ‘ν μ μμ΄μ.)
cube.Track:PlayTransformTrack("Move", Enum.TransformPlayType.Repeat, InfinityPlay)cube.Physics:SetSimulatePhysics(true) --μ€λΈμ νΈμ 물리λ₯Ό μ€μ ν΄μ.ν¨μ
μ¬μ© κ°λ₯ν λΆλͺ¨ μ€λΈμ νΈ κΈ°λ₯λ€
μμ±
μ΄λ²€νΈ
ν¨μ
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