Variables

์ „์—ญ์œผ๋กœ ์‚ฌ์šฉ๋˜๋Š” ๋ณ€์ˆ˜๋“ค์ด์—์š”.

์†์„ฑ

InfinityCount

-- ์ƒ˜ํ”Œ --

Object.Track:PlayTransformTrack("Move", Enum.TransformPlayType.Repeat, InfinityCount)

InfinityPlay

-- ์ƒ˜ํ”Œ --

local AnimState = AnimStateMachineSetting:AddAnimState("Stand", Object.Stand, InfinityPlay)

InvalidIndex

-- ์ƒ˜ํ”Œ --

Cube.ID = InvalidIndex
print(Cube.ID)

EmotionAnimState

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