ObjectSelectType

μ˜€λΈŒμ νŠΈκ°€ μŠ€ν°λ˜λŠ” 방식을 κ²°μ •ν•˜λŠ” νƒ€μž…μ΄μ—μš”.

Enums

이름

μ„€λͺ…

Random

μ„€μ •λœ μ˜€λΈŒμ νŠΈμ€‘μ—μ„œ 랜덀으둜 μŠ€ν°μ‹œμΌœμš”.

Order

μ„€μ •λœ 였브젝트λ₯Ό μˆœμ„œλŒ€λ‘œ μŠ€ν°μ‹œμΌœμš”.

-- μƒ˜ν”Œ --

local object = Script.Parent
local spawnTime = 1
local spawnLimit = 1
local spawner = Game:AddObjectSpawner(object, Enum.ObjectSelectType.Random, spawnTime, spawnLimit)

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