UIDisplayType
Enums
local PlayerNameUI = HUD.PlayerNameUI
PlayerNameUI.Visible = false
local function spawn(character)
local ui = character:AddPlayerHUD("SomeText", PlayerNameUI, Enum.UIDisplayType.Screen) --μΊλ¦ν°μ HUDλ₯Ό μΆκ°νκ³ μ΄λ¦μΌλ‘ λ±λ‘ν΄μ.
ui.Visible = true
end
Game.OnSpawnCharacter:Connect(spawn)Last updated
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