UIDisplayType

SurfaceUI ์˜ DisplayType ์ด์—์š”.

Enums

์ด๋ฆ„

์„ค๋ช…

Screen

ํ™”๋ฉด ์•ž์— Screen ์ฒ˜๋Ÿผ ํ‘œ์‹œ๋˜๋Š” ํƒ€์ž…์ด์—์š”.

Billboard

ํ•ญ์ƒ ์นด๋ฉ”๋ผ๋ฅผ ๋ฐ”๋ผ๋ณด๋Š” ํƒ€์ž…์ด์—์š”.

-- ์ƒ˜ํ”Œ --

local PlayerNameUI = HUD.PlayerNameUI
PlayerNameUI.Visible = false

local function spawn(character)
   local ui = character:AddPlayerHUD("SomeText", PlayerNameUI, Enum.UIDisplayType.Screen) --์บ๋ฆญํ„ฐ์— HUD๋ฅผ ์ถ”๊ฐ€ํ•˜๊ณ  ์ด๋ฆ„์œผ๋กœ ๋“ฑ๋กํ•ด์š”.
   ui.Visible = true
end
Game.OnSpawnCharacter:Connect(spawn)

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