Item

Item

ν΄λΌμ΄μ–ΈνŠΈμ—μ„œ μ‚¬μš©λ˜λŠ” μ•„μ΄ν…œ κ°œμ²΄μ—μš”

ν•¨μˆ˜

(deprecated) ν”Œλ ˆμ΄μ–΄ 캐릭터에 λΆ™μ–΄ μžˆλŠ” μ•„μ΄ν…œμ„ ν•΄μ œν•  수 μžˆμ–΄μš”.

(deprecated) AddKeyAction ν•¨μˆ˜λ‘œ μ‚¬μš©ν•˜μ„Έμš”.

μ•„μ΄ν…œμ„ 착용 ν›„ μ•‘μ…˜ μΆ”κ°€ν•΄μš”. (μ•‘μ…˜ 이름, μ•‘μ…˜ μ‹€ν–‰ ν•  Enum.Key.ν‚€ , ν•΄λ‹Ή μ•‘μ…˜μ˜ μΏ¨νƒ€μž„, μžλ™ μ•‘μ…˜ μ—¬λΆ€, μ—°κ²° ν•¨μˆ˜)

-- μƒ˜ν”Œ --

local item = Script.Parent
local coolTime = 0
local isActionWhileKeyDown = true

local function StartClick(player, curCameraPos , curCameraForward) --ν΄λ¦­μ‹œ ν˜ΈμΆœν•  ν•¨μˆ˜μ—μš”.
    print("Fire!")
end

local function EndClick(player, curCameraPos , curCameraForward) --클릭이 λλ‚¬μ„λ•Œ ν˜ΈμΆœν•  ν•¨μˆ˜μ—μš”.
    print("End Click!")
end

item:AddAction("Fire", coolTime, isActionWhileKeyDown, StartClick, Enum.Key.LeftMouseButton) --μ•„μ΄ν…œμ— ν‚€ μž…λ ₯μ‹œ ν˜ΈμΆœν•  ν•¨μˆ˜λ₯Ό μ—°κ²°ν•΄μš”.
item:AddToggleAction("CheckAction", coolTime, StartClick, EndClick, Enum.Key.LeftMouseButton) --μ•„μ΄ν…œμ— 착용 ν›„ ν† κΈ€ μ•‘μ…˜μ„ μΆ”κ°€ν•΄μš”.

(deprecated) AddToggleKeyAction ν•¨μˆ˜λ‘œ μ‚¬μš©ν•˜μ„Έμš”.

μ•„μ΄ν…œ 착용 ν›„ ν† κΈ€ μ•‘μ…˜μ„ μΆ”κ°€ν•΄μš”. (μ•‘μ…˜ 이름, μ•‘μ…˜ μΏ¨νƒ€μž„, μ•‘μ…˜ μ‹œμž‘ μ‹œ μ—°κ²° ν•¨μˆ˜, μ•‘μ…˜ μ’…λ£Œ μ‹œ μ—°κ²° ν•¨μˆ˜)

-- μƒ˜ν”Œ --

local item = Script.Parent
local coolTime = 0
local isActionWhileKeyDown = true

local function StartClick(player, curCameraPos , curCameraForward) --ν΄λ¦­μ‹œ ν˜ΈμΆœν•  ν•¨μˆ˜μ—μš”.
    print("Fire!")
end

local function EndClick(player, curCameraPos , curCameraForward) --클릭이 λλ‚¬μ„λ•Œ ν˜ΈμΆœν•  ν•¨μˆ˜μ—μš”.
    print("End Click!")
end

item:AddAction("Fire", coolTime, isActionWhileKeyDown, StartClick, Enum.Key.LeftMouseButton) --μ•„μ΄ν…œμ— ν‚€ μž…λ ₯μ‹œ ν˜ΈμΆœν•  ν•¨μˆ˜λ₯Ό μ—°κ²°ν•΄μš”.
item:AddToggleAction("CheckAction", coolTime, StartClick, EndClick, Enum.Key.LeftMouseButton) --μ•„μ΄ν…œμ— 착용 ν›„ ν† κΈ€ μ•‘μ…˜μ„ μΆ”κ°€ν•΄μš”.

μ‚¬μš© κ°€λŠ₯ν•œ λΆ€λͺ¨ 였브젝트 κΈ°λŠ₯λ“€

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