Vector

Vector์— ๋Œ€ํ•œ ์ •๋ณด๋ฅผ ๋‹ค๋ฃจ๋Š” ๊ฐ์ฒด์—์š”.

์—ฐ์‚ฐ์ž

Vector = Vector + Vector

๋‘ ๋ฒกํ„ฐ ๊ฐ’์„ ๋”ํ•ด์„œ ๊ทธ ๊ฐ’์„ ๋ฆฌํ„ดํ•ด์ค˜์š”.

Vector = Vector - Vector

์•ž์— ๋ฒกํ„ฐ์—์„œ ๋’ค์˜ ๋ฒกํ„ฐ๋ฅผ ๋บ€ ๊ฐ’์„ ๋ฆฌํ„ดํ•ด์ค˜์š”.

Vector = Vector * Vector

๋‘ ๋ฒกํ„ฐ ๊ฐ’์„ ๊ณฑํ•ด์„œ ๊ทธ ๊ฐ’์„ ๋ฆฌํ„ดํ•ด์ค˜์š”.

Vector = Vector * number

๋ฒกํ„ฐ์™€ number ๊ฐ’์„ ๊ณฑํ•ด์„œ ๊ทธ ๊ฐ’์„ ๋ฆฌํ„ดํ•ด์ค˜์š”.

Vector = -Vector

๋ฒกํ„ฐ์˜ ๊ฐ’์„ ๋ถ€์ •์œผ๋กœ ๋งŒ๋“ค์–ด์„œ ๊ทธ ๊ฐ’์„ ๋ฆฌํ„ดํ•ด์ค˜์š”.

Vector = Vector + number

๋ฒกํ„ฐ์˜ ๊ฐ’๊ณผ number๊ฐ’์„ ๋”ํ•ด์„œ ๊ทธ ๊ฐ’์„ ๋ฆฌํ„ดํ•ด์ค˜์š”.

Vector = Vector - number

๋ฒกํ„ฐ์˜ ๊ฐ’์—์„œ number๊ฐ’์„ ๋บ€ ๊ฐ’์„ ๋ฆฌํ„ดํ•ด์ค˜์š”.

Vector = Vector / number

๋ฒกํ„ฐ์˜ ๊ฐ’์—์„œ number์„ ๋‚˜๋ˆˆ ๊ฐ’์„ ๋ฆฌํ„ดํ•ด์ค˜์š”. (0์œผ๋กœ๋Š” ๋‚˜๋ˆŒ ์ˆ˜ ์—†์–ด์š”.)

์†์„ฑ

Size

๋ฒกํ„ฐ์˜ ํฌ๊ธฐ์—์š”.

-- ์ƒ˜ํ”Œ --

SqrSize

-- ์ƒ˜ํ”Œ --

X

X ์ขŒํ‘œ์—์š”.

Y

Y ์ขŒํ‘œ์—์š”.

Z

Z ์ขŒํ‘œ์—์š”.

-- ์ƒ˜ํ”Œ --

์ƒ์„ฑ์ž

Vector new(number X, number Y, number Z)

Vector๋ฅผ X, Y, Z ์ขŒํ‘œ๊ฐ’์„ ์ด์šฉํ•ด์„œ ์ƒ์„ฑํ•ด์ค˜์š”. (์ƒ์„ฑํ•  X์ขŒํ‘œ ๊ฐ’, ์ƒ์„ฑํ•  Y์ขŒํ‘œ ๊ฐ’, ์ƒ์„ฑํ•  Z์ขŒํ‘œ ๊ฐ’)

Vector new(number Value)

Vector๋ฅผ Value๊ฐ’์„ ์ด์šฉํ•ด์„œ ์ƒ์„ฑํ•ด์ค˜์š”. (์ƒ์„ฑํ•  Value ๊ฐ’)

Vector new()

Vector์˜ X, Y, Z ์ขŒํ‘œ๋ฅผ 0์œผ๋กœํ•ด์„œ ์ƒ์„ฑํ•ด์ค˜์š”.

-- ์ƒ˜ํ”Œ --

ํ•จ์ˆ˜

void Normalize()

๋‹จ์œ„๋ฅผ 1๋กœ ์ •๊ทœํ™” ์‹œ์ผœ์ฃผ๋Š” ํ•จ์ˆ˜์—์š”.

-- ์ƒ˜ํ”Œ --

number CosineAngle2D(Vector Other)

๋‘ ๋ฒกํ„ฐ์˜ XY ํ‰๋ฉด์˜ ์‚ฌ์ž‡๊ฐ์˜ cos ๊ฐ’์„ ๋ฆฌํ„ดํ•ด์ค˜์š”. (์‚ฌ์ž‡๊ฐ์„ ๊ตฌํ•  ๋ฒกํ„ฐ)

-- ์ƒ˜ํ”Œ --

string ToString(Vector Other)

"R:๊ฐ’ , G:๊ฐ’ , B:๊ฐ’, A:๊ฐ’" ํ˜•ํƒœ๋กœ string ์„ ๋ฆฌํ„ดํ•ด์š”.

-- ์ƒ˜ํ”Œ --

number Dot(Vector Other)

other vector ์™€์˜ ๋‚ด์ ๊ฐ’์„ ๋ฆฌํ„ดํ•ด์š”.

-- ์ƒ˜ํ”Œ --

vector Cross(Vector Other)

othervector ์™€์˜ ์™ธ์ ๊ฐ’์„ ๋ฆฌํ„ดํ•ด์š”.

-- ์ƒ˜ํ”Œ --

number Distance(Vector Other)

othervector ์™€์˜ ๊ฑฐ๋ฆฌ๊ฐ’์„ ๋ฆฌํ„ดํ•ด์š”.

-- ์ƒ˜ํ”Œ --

number SqrDistance(Vector Other)

othervector ์™€์˜ ๊ฑฐ๋ฆฌ ์ œ๊ณฑ๊ฐ’์„ ๋ฆฌํ„ดํ•ด์š”.

-- ์ƒ˜ํ”Œ --

number Angle(Vector Other)

othervector ์™€์˜ ์‚ฌ์ด๊ฐ์„ ๋ฆฌํ„ดํ•ด์š”.

-- ์ƒ˜ํ”Œ --

vector Reflect(Vector Normal)

normal ์— ๋ถ€๋”ชํžˆ๋Š” ๋ฐ˜์‚ฌ๊ฐ์„ ๋ฆฌํ„ดํ•ด์š”.

-- ์ƒ˜ํ”Œ --

vector Clone()

๊ฐ™์€ ๋ฒกํ„ฐ๋ฅผ ์ƒˆ๋กœ ์ƒ์„ฑํ•ด์„œ ๋ฆฌํ„ดํ•ด์š”.

-- ์ƒ˜ํ”Œ --

void SizeLimit(number max)

๋ฒกํ„ฐ์˜ ํฌ๊ธฐ๋ฅผ max๋กœ ์ œํ•œํ•ด์š”. ((X^2 + Y^2 + Z^2)^(1 / 2)) = Max

-- ์ƒ˜ํ”Œ --

vector RotateAxisX(number angle)

X์ถ•์„ ๊ณ ์ •์œผ๋กœ ํ•ด์„œ ๋ฒกํ„ฐ ํšŒ์ „ํ•œ ๋‹ค์Œ ๋ฆฌํ„ดํ•ด์š”.

-- ์ƒ˜ํ”Œ --

vector RotateAxisY(number angle)

Y์ถ•์„ ๊ณ ์ •์œผ๋กœ ํ•ด์„œ ๋ฒกํ„ฐ ํšŒ์ „ํ•œ ๋‹ค์Œ ๋ฆฌํ„ดํ•ด์š”.

-- ์ƒ˜ํ”Œ --

vector RotateAxisZ(number angle)

Z์ถ•์„ ๊ณ ์ •์œผ๋กœ ํ•ด์„œ ๋ฒกํ„ฐ ํšŒ์ „ํ•œ ๋‹ค์Œ ๋ฆฌํ„ดํ•ด์š”.

-- ์ƒ˜ํ”Œ --

number SignedAngle2D(Vector othervector)

othervector ์™€์˜ ์‚ฌ์ด๊ฐ์„ ๋ฆฌํ„ดํ•ด์š”. (์Œ์ˆ˜ ํฌํ•จ)

-- ์ƒ˜ํ”Œ --

vector zero()

zero ๋ฒกํ„ฐ๋ฅผ ๋ฆฌํ„ดํ•ด์š”. (0,0,0)

-- ์ƒ˜ํ”Œ --

vector one()

one ๋ฒกํ„ฐ๋ฅผ ๋ฆฌํ„ดํ•ด์š”. (1,1,1)

-- ์ƒ˜ํ”Œ --

vector forward()

forward ๋ฒกํ„ฐ๋ฅผ ๋ฆฌํ„ดํ•ด์š”. (1,0,0)

-- ์ƒ˜ํ”Œ --

vector right()

right ๋ฒกํ„ฐ๋ฅผ ๋ฆฌํ„ดํ•ด์š”. (0,1,0)

-- ์ƒ˜ํ”Œ --

vector up()

up ๋ฒกํ„ฐ๋ฅผ ๋ฆฌํ„ดํ•ด์š”. (0,0,1)

-- ์ƒ˜ํ”Œ --

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